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Coworkers, Team Leaders and Bosses - The Corporate Bestiary

The official enemies of I Don't Do Overtime: coworkers, team leaders and bosses who won't let you clock out. The org chart as a bestiary.

11/2/2026 IDO Wiki Team Last updated: 11/2/2026 1 min read

The bestiary is an org chart: coworkers, team leaders, bosses — in that order, presumably. “Your coworkers, team leaders, and bosses have other plans” — the official enemy list is the corporate hierarchy itself. (Source: Steam store page)

What Is Confirmed?

  • Coworkers — the rank and file of the anti-clock-out conspiracy.
  • Team leaders — the middle tier.
  • Bosses — named with intent; the plural is theirs.
  • Absurd encounters and corporate secrets frame the fights. (all: official page)

Behaviours, health and patterns are in-game content we will not invent.

Hierarchy as Difficulty Curve (community analysis)

An org-chart bestiary is a self-describing difficulty ladder: peers first, then management, then leadership — with the cosmic HQ (official) implying the final boss is the company itself. Knockback combat gives each tier a natural identity: peers are herdable crowds, leaders presumably resist shoves, bosses presumably require environment-scale slams. See our combat guide. (tiers official; mechanics community estimates)

Sources

FAQ

Are there non-corporate enemies? Not documented — the flood and desert may hold surprises. (community note)

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