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Weapons and Tools - Guns That Shove

I Don't Do Overtime confirms bullets that don't hurt directly - the arsenal is knockback delivery. What is official about the toolkit.

11/2/2026 IDO Wiki Team Last updated: 11/2/2026 1 min read

Every gun in this game is a shovel: the bullets officially don’t hurt. “Bullets don’t hurt coworkers directly—use knockback to slam them into obstacles!” Whatever the roster holds, its job description is written. (Source: Steam store page)

What Is Confirmed?

  • The toolkit shoots bullets — that much is official vocabulary.
  • Their function is knockback, not damage.
  • The kill condition is obstacle impact. (all: official page)

Weapon names, tiers and unlocks are in-game content we will not invent.

What a Shove-Gun Roster Varies On (community estimates)

  • Impulse shape: a hard short shove vs a soft long carry — cornering tools vs launching tools.
  • Rate of fire: crowd herding wants volume; single big slams want precision.
  • Coverage: a wide cone moves crowds; a tight beam places one target exactly.
  • The real arsenal question is always environmental: this gun, this wall, this coworker. See our combat guide.

Sources

FAQ

Are there melee or thrown options? Not documented. (community note)

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