Weapons and Tools - Guns That Shove
I Don't Do Overtime confirms bullets that don't hurt directly - the arsenal is knockback delivery. What is official about the toolkit.
Every gun in this game is a shovel: the bullets officially don’t hurt. “Bullets don’t hurt coworkers directly—use knockback to slam them into obstacles!” Whatever the roster holds, its job description is written. (Source: Steam store page)
What Is Confirmed?
- The toolkit shoots bullets — that much is official vocabulary.
- Their function is knockback, not damage.
- The kill condition is obstacle impact. (all: official page)
Weapon names, tiers and unlocks are in-game content we will not invent.
What a Shove-Gun Roster Varies On (community estimates)
- Impulse shape: a hard short shove vs a soft long carry — cornering tools vs launching tools.
- Rate of fire: crowd herding wants volume; single big slams want precision.
- Coverage: a wide cone moves crowds; a tight beam places one target exactly.
- The real arsenal question is always environmental: this gun, this wall, this coworker. See our combat guide.
Sources
- Official Steam store page, retrieved 2026-11-02
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FAQ
Are there melee or thrown options? Not documented. (community note)
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